Colorful chess for the little ones with wooden animal figures. They easily attract the attention of children and they will thus more easily learn the principle .. more
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Colorful chess for the little ones with wooden animal figures. They easily attract the attention of children and they will thus more easily learn the principle of the game.
Figures are stored in a cloth bag. The package contains 32 pieces. Illustrated by Ingela P. Arrhenius.
Main features :
wooden game board and figurines colorful game stimulates children's senses design by Ingela P. Arrhenius
Game content :
game plan 16 black and 16 white chess pieces
cotton bag Two players, "black" and "white" have 15 other pieces besides their king: a queen, 2 bishops, 2 knights, 2 rooks and 8 pawns.
Starting position: At the beginning of the game, the pieces are laid out as shown in picture No. 1, which you can find in the original instructions in the package. The king always stands on square D, the queen on square E. The white player starts, then the players take turns one turn at a time. A player can never give up his turn. With no move, a piece may not be moved to a square on which another piece of the same color is already standing. Pieces always move to empty spaces, the only exception is taking an opponent's piece. In this case, the player places his piece on the place of the opponent's piece taken. The knight is the only piece that can jump over other pieces. Taking an opponent's piece consists of removing that piece's squares and placing the piece that took it on the same square. The object of the game is to checkmate the opponent's king. Checkmate occurs when with some move you attack the opponent's king, i.e. you move the piece so that it could potentially take the king on the next move, this is called chess. If such a situation arises, the opponent is obliged to play in such a way as to avert this threat. E.g. move the king to a square that is not attacked or place another piece in front of the king and thus ward off the attack or take the attacking piece. If there is no move that would meet the rules, it means checkmate or checkmate, i.e. game over and checkmate wins. According to the rules, the king piece cannot be taken, so in checkmate it is placed face down on the board. How the pieces move: The game is interesting because each piece moves differently.
King
It can move one space in any direction, except of course to spaces that are threatened by a teammate's pieces. Two kings can never be on adjacent squares.
The goal of the game is to checkmate the opponent's king. A king can never be taken. If a player attacks the opponent's king, he must warn him by saying the word "chess".
Lady
It is the most powerful piece because it can move in all directions, by any number of spaces. However, he must not jump over another figure.
Rider
The rider does not move in a straight line, like the other pieces, but from one space to another, in the shape of the letter L. It can jump over its own and opponent's pieces. When moving, it first moves two squares forward, backward, left, or right, and then one square left, right, up, or down to copy the letter L with its movement. But never diagonally. See picture in manual.
Shooter
It moves and takes pieces diagonally. He can move as many spaces as he wants, but only in one direction each turn. He must not jump over pieces. From the movement along the diagonals, it follows that no move can change the color of the box on which the shooter is standing.
Tower
It moves horizontally and vertically at any distance. He can move from his square to one that is either in the same row or the same column. However, he cannot jump over any figure that would stand in the way.
A pawn
He moves forward one space, except on his first turn, when he can move two spaces forward if he chooses. A pawn moves only vertically, except when taking opponent's pieces, then it moves diagonally, like a bishop. But always by one square. As soon as the pawn reaches the 8th square - the opponent's base, it must "transform" into another figure, according to the player's decision, into such a figure that was taken by the opponent. The queen is the best choice if she has already been taken.
Swedish artist Ingela Peterson Arrhenius was born in 1967. Art and design have always had a place in her life, and before her career as an illustrator began, Ingela worked as an art director in Stockholm. She then studied advertising and graphic design at an art school also in Stockholm. In 1992 she started her own business as a freelance illustrator and worked internationally across advertising, design, publishing... In the past she created print designs for fabrics, wallpapers, stationery, she also worked on packaging, product design, home accessories and toys. You can find her posters and designer toys all over the world. She has a passion for retro style, which is clearly visible in their pieces, as well as her passion for typography and color. She now lives in Stockholm with her husband and 2 sons.
Package size: 32x32x4 cm
Size of the chessboard: 30x30 cm
Age: 6+
Material: wood
Designed by Ingel P. Arrhenius
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